210803
A bit of tinkering, but the next version is up! v0.05 is mostly formatting and some layout, not a whole lot of meat changes. I went through a dozen or so iterations for the character sheet, as I've been using post-it's for whenever I run new delvers through; my longest was a cartographer who lasted 3 dives before suffocating and being eaten by the local wildlife. good times.
I didn't end up going with ascii art for the STOP page, I'll look around for artists at one point, but I one something more playable first. Maybe I need clearer movement instructions? Now I'm a bit more confident in handing it to people to playtest. I might put the last page as a quartet of sheets, so you don't need a separate printout.
Next Steps
- Edit of the current build
- sheets at back, separate printout for octet
- same symbols used as DNG tags in rooms
- artists maybe?
- A
Files
Get Anxen Outpost Alpha
Anxen Outpost Alpha
A solo role-playing game of exploration and murderscapes.
Status | Prototype |
Category | Physical game |
Author | Atethrie |
Genre | Role Playing |
Tags | Atmospheric, Dark, maze, Roguelite, Sci-fi, Singleplayer, Survival Horror |
More posts
- 220330 Crust update!Mar 30, 2022
- 220323Mar 23, 2022
- 220218Feb 19, 2022
- 220210Feb 10, 2022
- 220206Feb 07, 2022
- 220107 New year, new update.Jan 07, 2022
- 210913Sep 13, 2021
- 210828 plans, roadmaps, etc.Sep 13, 2021
- 210808Aug 09, 2021
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